Wasannin wasan kwaikwayon ga masu aikin shan magani

Didactic wasanni ne da ke faruwa a cikin horon horo. An rarrabe su ta wurin kasancewar dokoki, tsarin bincike, da kuma tsarin aikin wasan.

Kowace mahaifiyar za ta iya yin wasanni irin wannan tare da jaririn kanta. Abin farin ciki, adadin bayanin da zai samu zai taimaka mata ta zama masani da tsarin wasan. Kamar yadda taimako zai iya zama fayiloli na fayiloli tare da wasu kayan wasan kwaikwayo don masu kula da kaya, wanda za'a saya a cikin shaguna ko aka sanya kansa. Muna ba ku da yawa wasanni irin wannan da yaro zai so.

"Misalin misalai"

Don yawan wasan kwaikwayo na wasan kwaikwayon lissafin ilmin lissafi, wanda zai kasance mai ban sha'awa ga magajin aikin likita, wanda zai iya hada da "Chain of Examples". Mahaifi zai bukaci tsayawa a gaban yaro ya jefa shi kwallon. Don saukakawa, yana da kyau a zabi mafi yawan dakin a gidan ko wasa a kan titin. Kowace pz, yana jefa kwallon, kana buƙatar kira abu mai sauki mai rikitarwa, misali "2 + 3". Lokacin da yaro ya sake komawa ball, dole ne ya amsa amsar.

Wasan wasan kwaikwayo tare da chopsticks

Tabbas, ga magoya bayan sakandare wajibi ne don zaɓin wasannin wasan kwaikwayo masu ƙari. Dole ne mahaifiyar ya gaya masa abin da ke cikin siffofin lissafi. Don wasan za ku buƙaci sandunan ƙidayar ko matakan da suka dace. Ka tambayi yaron ya yi murabba'i biyu daidai, ta amfani da sanduna bakwai. Ko kuma ta hanyar sanduna guda biyar suna yin kwakwalwa guda biyu da guda ɗaya. Ƙara yawan adadin tsalle-tsalle har zuwa tara, ya ba shi shawara ya yi murabba'i biyu da hudu masu kama da juna. Akwai irin wannan bambancin abubuwan wasan kwaikwayo na yara makaranta. Yana da muhimmanci a zabi abu mai dacewa.

Didactic game "My Day"

Har ila yau, ga manyan jami'o'in makarantar wasan kwaikwayon, wasan kwaikwayon "My day" zai kusanci. Manufar wasan shine a koya wa yara su bayyana, kuma su tabbatar da ra'ayinsu. Uwa na buƙatar samfuran katunan da yawa, wanda ke nuna lokuta daban-daban na tsarin mulki (misali, barci, abincin rana, tafiya, da dai sauransu). Ka shirya su bisa ga tsarin mulki kuma su bayyana wa yaron dalilin da yasa aka sa su a wannan hanya. A cikin wani aiki, zaka iya tambayar shi ya ci gaba da jerin ko gyara kuskure. Yana da muhimmanci cewa yaro zai iya bayyana kowane abu da ya aikata.

"Cikin Kyau"

Domin yaro don samun ilimin a cikin filin kiɗa, zaka iya amfani da wasanni. An shirya wasan kwaikwayo da kuma wasan kwaikwayo game da "Cheerful Cube", ga matasa masu saurayi da tsofaffi. Da farko dai, mahaifiya na bukatar shirya cubes tare da hotunan kayan kida. Yaro, jigilar kwalliya, ya kamata ya ce da sunan. Hakanan zaka iya tambayar shi ya nuna yadda zai yi wasa a kai. Bugu da ƙari, ana iya kwashe cubes tare da siffofin dabbobi. Bari mu ce idan ya kama cat, za ku iya tambayarsa yadda ta yi.

"Furanni uku"

Wani wasan kwaikwayo da kuma wasan kwaikwayo game da 'yan makaranta sune "Filaye Uku". Yanke furanni guda uku daga kwali, a tsakiyar abin da zamu fuskanta: kuka, farin ciki ko barci (wasu zaɓuɓɓuka zasu yiwu). Ga kowane ɗayansu, mahaifiyar ya kamata ya karbi kiɗa mai dacewa, kuma yaron ya zaba wane furanin da ya dace.

"Ganin maƙarƙashiya"

Daga cikin wasannin wasan kwaikwayo, wanda ke da matukar bayani game da ƙwararruwar ƙwararrun yara, wanda zai iya bambanta "Ganin ƙwaƙwalwa". Manufarta ita ce nuna yara abubuwa masu haɗari. Uwa tana karban fassarori da siffofin abubuwa masu dacewa. Bayan an yi la'akari da ƙwaƙwalwa, ya kamata a tambayi yaron ya gaya dalilin da ya sa wannan abu yana da haɗari.

Ayyukan ilmantarwa na ilimi don masu kula da lafiyar yara sun taimaka wajen fadada fahimtar duniya game da su. Suna koya wa yaron ya kula, sannan kuma ya nuna alamun halayen kowane abu. Alal misali, girmansu, launi ko siffar su. Bugu da ƙari, koyarwar wasan kwaikwayon koyarwa don daliban makaranta na taimakawa wajen yin amfani da ilimin da aka samu a aikin. Kuma a nan gaba, irin wa] annan basirar za su zama tushen dorewar horo.